/*
 * Copyright (C) 2005 - 2013 MaNGOS <http://www.getmangos.com/>
 *
 * Copyright (C) 2008 - 2013 Trinity <http://www.trinitycore.org/>
 *
 * Copyright (C) 2010 - 2013 ProjectSkyfire <http://www.projectskyfire.org/>
 *
 * Copyright (C) 2011 - 2013 ArkCORE <http://www.arkania.net/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

#include "gamePCH.h"
#include "ObjectMgr.h"                                      // for normalizePlayerName
#include "ChannelMgr.h"

void WorldSession::HandleJoinChannel (WorldPacket& recvPacket)
{
    sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());

    uint32 channel_id;
    uint8 unknown1, unknown2;
    std::string channelname, pass;

    recvPacket >> channel_id;
    recvPacket >> unknown1 >> unknown2;
    recvPacket >> pass;
    recvPacket >> channelname;

    if (channel_id)
    {
        ChatChannelsEntry const* channel = sChatChannelsStore.LookupEntry(channel_id);
        if (!channel)
        return;

        AreaTableEntry const* current_zone = GetAreaEntryByAreaID(_player->GetZoneId());
        if (!current_zone)
        return;

        if (!_player->CanJoinConstantChannelInZone(channel, current_zone))
        return;
    }


    if (channelname.empty())
    return;

    if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
    {
        cMgr->team = _player->GetTeam();
        if (Channel *chn = cMgr->GetJoinChannel(channelname, channel_id))
        chn->Join(_player->GetGUID(), pass.c_str());
    }
}

void WorldSession::HandleLeaveChannel (WorldPacket& recvPacket)
{
    sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
    //recvPacket.hexlike();

    uint32 unk;
    std::string channelname;
    recvPacket >> unk;          // channel id?
    recvPacket >> channelname;

    if (channelname.empty())
        return;

    if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
    {
        if (Channel *chn = cMgr->GetChannel(channelname, _player))
            chn->Leave(_player->GetGUID(), true);
        cMgr->LeftChannel(channelname);
    }
}

void WorldSession::HandleChannelList (WorldPacket& recvPacket)
{
    sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
    //recvPacket.hexlike();
    std::string channelname;
    recvPacket >> channelname;

    if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
        if (Channel *chn = cMgr->GetChannel(channelname, _player))
            chn->List(_player);
}

void WorldSession::HandleChannelPassword (WorldPacket& recvPacket)
{
    sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
    //recvPacket.hexlike();
            std::string channelname, pass;
    recvPacket >> channelname;

    recvPacket >> pass;

    if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
    if (Channel *chn = cMgr->GetChannel(channelname, _player))
    chn->Password(_player->GetGUID(), pass.c_str());
}

void WorldSession::HandleChannelSetOwner (WorldPacket& recvPacket)
{
    sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
    //recvPacket.hexlike();
            std::string channelname, newp;
    recvPacket >> channelname;

    recvPacket >> newp;

    if (!normalizePlayerName(newp))
    return;

    if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
    if (Channel *chn = cMgr->GetChannel(channelname, _player))
    chn->SetOwner(_player->GetGUID(), newp.c_str());
}

void WorldSession::HandleChannelOwner (WorldPacket& recvPacket)
{
    sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
    //recvPacket.hexlike();
    std::string channelname;
    recvPacket >> channelname;
    if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
        if (Channel *chn = cMgr->GetChannel(channelname, _player))
            chn->SendWhoOwner(_player->GetGUID());
}

void WorldSession::HandleChannelModerator (WorldPacket& recvPacket)
{
    sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
    //recvPacket.hexlike();
            std::string channelname, otp;
    recvPacket >> channelname;

    recvPacket >> otp;

    if (!normalizePlayerName(otp))
    return;

    if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
    if (Channel *chn = cMgr->GetChannel(channelname, _player))
    chn->SetModerator(_player->GetGUID(), otp.c_str());
}

void WorldSession::HandleChannelUnmoderator (WorldPacket& recvPacket)
{
    sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
    //recvPacket.hexlike();
            std::string channelname, otp;
    recvPacket >> channelname;

    recvPacket >> otp;

    if (!normalizePlayerName(otp))
    return;

    if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
    if (Channel *chn = cMgr->GetChannel(channelname, _player))
    chn->UnsetModerator(_player->GetGUID(), otp.c_str());
}

void WorldSession::HandleChannelMute (WorldPacket& recvPacket)
{
    sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
    //recvPacket.hexlike();
            std::string channelname, otp;
    recvPacket >> channelname;

    recvPacket >> otp;

    if (!normalizePlayerName(otp))
    return;

    if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
    if (Channel *chn = cMgr->GetChannel(channelname, _player))
    chn->SetMute(_player->GetGUID(), otp.c_str());
}

void WorldSession::HandleChannelUnmute (WorldPacket& recvPacket)
{
    sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
    //recvPacket.hexlike();

            std::string channelname, otp;
    recvPacket >> channelname;

    recvPacket >> otp;

    if (!normalizePlayerName(otp))
    return;

    if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
    if (Channel *chn = cMgr->GetChannel(channelname, _player))
    chn->UnsetMute(_player->GetGUID(), otp.c_str());
}

void WorldSession::HandleChannelInvite (WorldPacket& recvPacket)
{
    sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
    //recvPacket.hexlike();
            std::string channelname, otp;
    recvPacket >> channelname;

    recvPacket >> otp;

    if (!normalizePlayerName(otp))
    return;

    if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
    if (Channel *chn = cMgr->GetChannel(channelname, _player))
    chn->Invite(_player->GetGUID(), otp.c_str());
}

void WorldSession::HandleChannelKick (WorldPacket& recvPacket)
{
    sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
    //recvPacket.hexlike();
            std::string channelname, otp;
    recvPacket >> channelname;

    recvPacket >> otp;
    if (!normalizePlayerName(otp))
    return;

    if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
    if (Channel *chn = cMgr->GetChannel(channelname, _player))
    chn->Kick(_player->GetGUID(), otp.c_str());
}

void WorldSession::HandleChannelBan (WorldPacket& recvPacket)
{
    sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
    //recvPacket.hexlike();
            std::string channelname, otp;
    recvPacket >> channelname;

    recvPacket >> otp;

    if (!normalizePlayerName(otp))
    return;

    if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
    if (Channel *chn = cMgr->GetChannel(channelname, _player))
    chn->Ban(_player->GetGUID(), otp.c_str());
}

void WorldSession::HandleChannelUnban (WorldPacket& recvPacket)
{
    sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
    //recvPacket.hexlike();

            std::string channelname, otp;
    recvPacket >> channelname;

    recvPacket >> otp;

    if (!normalizePlayerName(otp))
    return;

    if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
    if (Channel *chn = cMgr->GetChannel(channelname, _player))
    chn->UnBan(_player->GetGUID(), otp.c_str());
}

void WorldSession::HandleChannelAnnouncements (WorldPacket& recvPacket)
{
    sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
    //recvPacket.hexlike();
    std::string channelname;
    recvPacket >> channelname;
    if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
        if (Channel *chn = cMgr->GetChannel(channelname, _player))
            chn->Announce(_player->GetGUID());
}

void WorldSession::HandleChannelDisplayListQuery (WorldPacket &recvPacket)
{
    // this should be OK because the 2 function _were_ the same
    HandleChannelList(recvPacket);
}

void WorldSession::HandleGetChannelMemberCount (WorldPacket &recvPacket)
{
    sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
    //recvPacket.hexlike();
    std::string channelname;
    recvPacket >> channelname;
    if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
    {
        if (Channel *chn = cMgr->GetChannel(channelname, _player))
        {
            WorldPacket data(SMSG_CHANNEL_MEMBER_COUNT, chn->GetName().size() + 1 + 1 + 4);
            data << chn->GetName();
            data << uint8(chn->GetFlags());
            data << uint32(chn->GetNumPlayers());
            SendPacket(&data);
        }
    }
}

void WorldSession::HandleSetChannelWatch (WorldPacket &recvPacket)
{
    sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
    //recvPacket.hexlike();
    std::string channelname;
    recvPacket >> channelname;
    /*if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
     if (Channel *chn = cMgr->GetChannel(channelname, _player))
     chn->JoinNotify(_player->GetGUID());*/
}
